Task 4

  1. What are some student-friendly “scam scenarios” that you could use in the classroom for encouraging students to critically think about messages they receive?


I have a lesson plan that includes a similar task to this where they will be analysing how mobile phone games (and ‘gacha’ games) work to scam people out of money, as I think they work really well for analysis of where modern advertisement techniques are heading, as they quickly shift towards the online realm, rather than the old TV and radio ads which are becoming less and less relevant by the day.

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